![]() Like the first Amnesia, this plays exactly the same in every way, and it has that manually opening the door thing that the first had. ![]() I will say, for a team getting such a big franchise to make a sequel to, they could have done a LOT worse, and at times I did feel immersed in this game, and was genuinely terrified at times. Guys called The Chinese Room instead took charge of this project, probably because the Frictional team were busy with another game, The Chinese Room, let’s call them TCR for short, are responsible for games like, Dear Esther, and the new game Everybody’s Gone to the Rapture. The first problem I noticed when I stupidly pre-ordered this game was that it wasn’t the Frictional Games guys who were taking care of this admittedly well constructed game. ![]() So with all that you’d expect this game to be an absolutely fantastic sequel to the hugely successful Amnesia: The Dark Descent, right? … NOPE! Soon into the game you get a call on the phone from someone only known as “the Engineer” who says his sons have been trapped far below in the “Machine” that Mandus himself created beneath his giant house. He has just returned from Mexico from an expedition that clearly didn’t go very well, and throughout the game you will hear voices from what are apparently his sons Edwin and Enoch. In the year 1899 you will play as a wealthy industrialist and butcher called Oswald Mandus, and it is in London on New Years’ Eve. Price: £14.99 (on Steam at time of review).
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